

If I want to make a passive skill out of that, is there anything I should know?There is indeed a base MF value (in 1.10 its located at D2Game.0圆FC519B4), as I mentioned in my first post its in the function that creates the item drops for a TC.

The idea of finding better gear as you level without having to specifically edit all the items drop rate is pretty attractive. I've been testing with some +MF charms and I think I might use the MF per level function to balance things out from normal to hell diff. If there's something like an actual "base MF" well I didn't know that and I bet it can only be modified via code editing. Unless you're telling me there is an actual code somewhere for an actual "basic MF"? To my knowledge its just the numbers in the tables * multipliers. It's just an expression I used to reffer to adding a constant +MF bonus.
